Essay Question- notes
- hand-drawn to digital
- Evolution of styles
- traditional, stop-motion, claymation, 2D, 3D,
- http://webneel.com/different-types-of-animation-styles
- https://en.wikipedia.org/wiki/History_of_animation
- branches of animation and how they came about
- Sequences have been used in art since possibly before the Ancient Egyptians, other examples including cave drawings
- Humorous Phases of Funny Faces (1906), James Stuart Blackton- first animation using moving picture, as opposed to sequences on paper
- Virtual/augmented reality- what next?
- used in headset gaming
- more commonly used in the app markets for mobile gaming
- Pokémon Go is the largest example of this, having become a worldwide phenomenon less than a week after it's release
- used by some tourist destinations for virtual guided tours
- geo-caching makes for a similar experience to a treasure hunt via the real world, tracked via app
- Sequels ruined/carried by animation?
- Interaction- TV/Films+games- evolution?
- The first TV/game tie-in was E.T. (Atari/1982), which failed on such a large degree that during September 1983, 700,000+ games were buried in a landfill site, which was a large controversy, which has never occurred since. E.T. is considered one of the worst games of all time.
- Super Mario Bros. (1993) was the first film to be made of a video game, and is widely considered a failure. However, if hasn't been physically buried, so how bad can it be?
- Square Enix released Final Fantasy VII: Advent Children, a film sequel to the hit game Final Fantasy VII. It was created by in-house video game developers, as opposed to film animators.
- Who Framed Roger Rabbit? (1988) is widely-regarded as one of the best examples of live-action/animation interaction to-date, as it was a feature-length film where the characters all interacted in a believable manner.
- The first feature-length film to feature live-action/animation was The Lost World (1925) based on Arthur Conan Doyle's novel of the same name (1912).
Games Consoles/Companies- Atari, Sega- Saturn/Megadrive/NES/SNES/Dreamcast, Nintendo 64/Gamecube/Wii/Gameboy(colour/advance/SP)/DS(Lite)/3DS, Microsoft Xbox, Sony Playstation,
Film/TV- Cinema for local short films, TV, Internet, Anytime TV, Streaming services,
Games-
- Prequel- Pong (first video game), Spy vs Spy, Pac-Man, Donkey Kong, Elevator, Bubble Bobble, Mario, Sonic, PS2 era,
- Contemporary- Fable, Gears of War, Uncharted, Tomb Raider, Kingdom Hearts, Portal, Steam, Community focus (achievements, social media, social gaming), Candy Crush Saga, Angry Birds, Pokémon Go etc
- Sequel- Augmented/Virtual Reality, entirely sensor-controlled,

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